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Microsoft 070-544 Exam Syllabus Topics:
| Section | Objectives |
|---|---|
| Topic 1: Map Interaction and Events | - Custom control integration with map events - Handling map events and user interaction |
| Topic 2: Virtual Earth Map Fundamentals | - Initializing and displaying maps in applications - Understanding Virtual Earth 6.0 architecture and API |
| Topic 3: Pushpins and Shapes | - Adding and configuring pushpins - Using shapes and layers for spatial data |
| Topic 4: Debugging and Optimization | - Performance considerations and practices - Debugging JavaScript in Virtual Earth applications |
| Topic 5: Map Views and Modes | - Switching between 2D and 3D modes - Setting map view specifications |
| Topic 6: Data Integration | - Working with AJAX and server-side data - Integrating external data (GeoRSS, MapCruncher tiles) |
Microsoft TS: Ms Virtual Earth 6.0, Application Development Sample Questions:
1. DRAG DROP - (Topic 0)
You are using Microsoft MapCruncher.
You need to create prerendered tiles from a GIS point layer data file. You also need to integrate the tiles on an existing tile server.
What should you do? (To answer, move all the actions from the list of actions to the answer area and arrange them in the correct order.)
2. You add a new pushpin to a Virtual Earth 6.0 map. You are creating an algorithm to calculate the polygon representation of a pushpin cluster. You write a step to verify that the pushpin belongs to the cluster. You need to identify whether to recalculate the polygon representation. What should you do?
A) Calculate the convex hull of all pushpins and verify whether the location of the new pushpin lies outside the convex hull.
B) Calculate the bounding box of all pushpins and verify whether the location of the new pushpin lies inside the bounding box.
C) Calculate the minimum bounding rectangle of the polygon and verify whether the location of the new pushpin lies inside the minimum bounding rectangle.
D) Calculate whether the location of the new pushpin overlaps the center point of all pushpins.
3. Your companys Web site has a Virtual Earth 6.0 map. You create custom buttons. You need to ensure that Web site users are able to pan the map to the north-east direction.
What should you do?
A) Use VEMap.Pan with delta x > 0 and delta y > 0.
B) Use VEMap.Pan with delta x > 0 and delta y < 0.
C) Use VEMap.Pan with delta x < 0 and delta y > 0.
D) Use VEMap.Pan with delta x < 0 and delta y < 0.
4. DRAG DROP - (Topic 1)
Your customer is using a Virtual Earth 6.0 map. The pushpins on the map represent apartments.
You need to ensure that the customer can display the rooms in the apartments along with related information. The information must appear in a tabular format on a scratch pad.
Which sequence of four steps should you perform after loading the map? (To answer, move the four appropriate actions from the list of actions to the answer area and arrange them in the correct order.)
5. Your company wants to display customer locations as pushpins on a Virtual Earth 6.0 map.
You need to ensure that the pushpins are loaded after the Virtual Earth map is loaded.
Which code segment should you use?
A) function GetMap() { map = new VEMap('myMap'); map.LoadMap(new
VELatLong(47.22, -122.44), 12, 'r', false); map.AttachEvent ('oninitmode', function(){...Load the pushpins...}); }
B) function GetMap() { map = new VEMap('myMap'); map.LoadMap(new
VELatLong(47.22, -122.44), 12, 'r', false); map.onLoadMap = function(){...Load the pushpins...}; }
C) function GetMap() { map = new VEMap('myMap'); map.onLoadMap =
function(){...Load the pushpins...}; map.LoadMap(new VELatLong(47.22, -122.44), 12, 'r', false); }
D) function GetMap() { map = new VEMap('myMap'); map.LoadMap(new
VELatLong(47.22, -122.44), 12, 'r', false); map.AttachEvent ('onchangeview', function(){...Load the pushpins...}); }
Solutions:
| Question # 1 Answer: Only visible for members | Question # 2 Answer: A | Question # 3 Answer: B | Question # 4 Answer: Only visible for members | Question # 5 Answer: C |



