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Microsoft 98-374 Exam Syllabus Topics:
| Section | Objectives |
|---|---|
| Programming Fundamentals for Games | - Logic and algorithm design in game development - Basic programming concepts (variables, loops, conditionals) |
| Game Development Lifecycle | - Pre-production, production, and post-production phases - Testing, debugging, and iteration cycles |
| Game Input, Output, and Interaction | - UI/UX interaction design basics - User input handling (keyboard, controller, touch) |
| Game Platforms and Hardware | - Hardware constraints and performance considerations - Console, PC, and mobile platform differences |
| Graphics and Media in Games | - 2D and 3D graphics principles - Audio and visual asset integration |
| Game Design Concepts | - Player experience and engagement design - Game mechanics and gameplay elements |
Microsoft MTA: Gaming Development Fundamentals Sample Questions:
You develop a game engine that supports multiple operating systems.
Which three platforms place limits on the size of the game application? (Choose three.)
- A. Windows Phone 8
- B. Windows 7
- C. Xbox 360
- D. windows Store
- E. Windows Vista
Correct Answer: A,C,E 🗳️
Explanation: Only visible for PassSureExam members. You can sign-up / login (it's free).
Which matrix sets the coordinates of a 3D model to default orientation?
- A. Projection
- B. View
- C. Identity
- D. World
Correct Answer: C 🗳️
Explanation: Only visible for PassSureExam members. You can sign-up / login (it's free).
Which two terms refer to the computer programming that you use to create a game? (Choose two.)
- A. Integrated development environment
- B. Assets
- C. Data
- D. Game engine
- E. Source code
Correct Answer: B,E 🗳️
Explanation: Only visible for PassSureExam members. You can sign-up / login (it's free).
Which game genre includes the following characteristics?
- A player controlling a character or a small group of characters - Story
----
Character development
Exploration
Quests
Item gathering
- A. Role-playing game
- B. Action
- C. Adventure
- D. Real-time strategy
Correct Answer: A 🗳️
Explanation: Only visible for PassSureExam members. You can sign-up / login (it's free).
Two solid objects collide in your game.
Which three object properties should you use to calculate the collision response? (Choose three.)
- A. Rotation
- B. Velocity
- C. Mass
- D. Acceleration
- E. Luminosity
Correct Answer: B,C,D 🗳️
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