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Autodesk MAYA11.A Exam Syllabus Topics:
| Section | Objectives |
|---|---|
| Topic 1: Lighting and Rendering | - Camera setup and composition - Basic lighting techniques - Rendering settings and output |
| Topic 2: Modeling | - Polygon modeling techniques - Mesh editing and topology - NURBS modeling basics |
| Topic 3: Texturing and Materials | - UV mapping fundamentals - Shading and material assignment - Texture application workflows |
| Topic 4: Interface and Workflow | - Project and scene management - Navigation and UI fundamentals - Basic Maya tools and preferences |
| Topic 5: Animation Basics | - Keyframe animation principles - Graph editor and curves - Character rigging basics |



